<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Voidside Devlog - itch.io</title><link>https://therealmaiika.itch.io/voidside</link><item><guid>https://therealmaiika.itch.io/voidside/devlog/1536606/devlog-3</guid><title>Devlog #3</title><link>https://therealmaiika.itch.io/voidside/devlog/1536606/devlog-3</link><pubDate>Thu, 28 May 2026 06:53:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This update focuses on the most recent combat and UI changes. Bosses now have much more health and are intended to last around 30 seconds in normal runs. Strong item builds can still defeat them faste...</p>]]></description></item><item><guid>https://therealmaiika.itch.io/voidside/devlog/1535805/devlog-2</guid><title>Devlog #2</title><link>https://therealmaiika.itch.io/voidside/devlog/1535805/devlog-2</link><pubDate>Wed, 27 May 2026 09:09:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The latest updates focus on making runs feel more rewarding. Global character XP is now awarded even when a run is lost. This means that failed runs still contribute to character progression and unloc...</p>]]></description></item><item><guid>https://therealmaiika.itch.io/voidside/devlog/1535745/devlog-1</guid><title>Devlog #1</title><link>https://therealmaiika.itch.io/voidside/devlog/1535745/devlog-1</link><pubDate>Wed, 27 May 2026 07:10:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Devlog #1 This update focuses on improving the overall gameplay feel, enemy behavior, readability, and combat balance. The biggest change is that stat upgrades should now feel much more noticeable. Sp...</p>]]></description></item></channel></rss>